The Protectors of Sandpoint

The Murders don't stop!

Murders at the Lumber Mill

A day passes between the Chopper Isle adventure…

Once again Sheriff Hemlock seeks out the protectors…It seems that there has been another murder!

A grisly death of Banny Harker and his mistress with Katrine Vinder (Ven Vinder’s other daughter…not Shayless Vinder)

Hemlock brings Walker, Fin, and Carve to the garrison, quickly makes them temporary deputies and leads them down to the jail cells where they can question the main suspects…

They are told the suspects:

Ibor Thorn
Ibor thorn

After questioning him, they are convinced he didn’t have anything to do with it, though he confesses that Banny Harker had been skimming money from the sales of lumber over the years. and since the Scarnetti family and the owner of the Lumber mill, is quite ruthless, they might have killed him if they found out…it is rumored that the scarnetti’s are behind the recent rash of arson to the other lumber mills in the area…

Ven Vinder
Ven vinder

Hes upset that his daughter is dead and that she was seeing Banny…. Carve wisely stayed away… He starts to blame the protectors for the murders!

Maybe the Scarzni gang?
Jubrayl vhiski

The protectors head out to the Lumber Mill… a crowd has already formed around the 2 town guards and are milling about… a wagon passes by with Amele Barrett, her baby in her arms on their way out of town. Presumebly to make a new life since her son and husband where killed by that goblin in their closet. She gives Fin, Walker, and Carve a cold stare and says, “Too bad you heroes weren’t a bit more thorough in your ‘heroing’ !!!! "

with that the crowd starts to murmur, “things just seem to be getting worse with you lot in town…” and “death is never far behind when your around…”

the guards let them enter and they see a grisly scene. blood everywhere… they see something interesting carved on Banny’s chest… a Sanhedrin rune…

Siedhron rune

Fin recognizes it, but is not sure exactly what it could mean or why it is carved on the mutilated body, with no jaw… BUT smells a faint undead smell….

There is also a note pinned to his pants…


Walker does a quick heal check and determines that Banny was killed by a sword, but the rune was carved by a knife and smells of undead…

Katrine’s body is discovered cut to pieces in the large wood saw….

There is a bloody axe… seems a fight ensued and there is some dark blood found on the edge…

Carve looks for tracks and quickly discovers the tracks come from the nearby river. He casts a spell and determines that maker of the tracks is none other than….

Wait for it…


But where is he? They quickly go to his room and he is nowhere to be found and hasn’t been back to his room in a day! Bulrog also can’t be found…

They head to Brodert Quink who tells them all about the Thassolonian Sanhedrin Rune… It can be used in rituals, but he doesn’t know what…It symbolizes magic and power and the entire empire! The aged scholar received them warmly in his house, in the shade of the Old Light. He seemed eager to help them with the investigation. He identified the seven-pointed star as the “Sihedron Rune”, one of the most important symbols of ancient Thassilon. He said it had several meanings, and opened up various old, dusty books from which he read some parts out loud.

Apparently, the rune was used to represent the seven schools of magic of Thassilon: Abjuration, Conjuration, Enchantment, Evocation, Illusion, Necromancy and Transmutation (Divination magic was not held in high regards by the ancients). It also represented the seven virtues of rule (generally agreed among scholars to have been wealth, fertility, honest pride, abundance, eager striving, righteous anger, and rest). However, the old man noted with a smirk that he thought the leaders of Thassilon were in fact far from virtuous, and he believed that the classic mortal sins (greed, lust, pride, gluttony, envy, wrath and sloth) rose from the corruption of the Thassilonian virtues of rule. The Sihedron Rune was a symbol of power, representing the Thassilonian Empire itself.

Another day passes… Sheriff bangs on their door bright and early again… MORE MURDERS!

Fin, Walker, and Carve head back to garrison. Vin Vender has been let go… BUT in a room in the basement Hemlock opens the door and inside lie 3 bodies…

Hemlock explains that early this morning a group of his town guard patrolling the Long Coast Road came across a deranged man who attacked them. After subduing him, they investigated a nearby Barn and found these dead bodies….After dropping off the crazy guy at the Sanatorium they brought the bodies here. and they All had the same rune carved on their chests… and another note:


It seems that Mortwell, Hask, and Tabe where meeting the Lordship and where murdered…

They ask the Sheriff if he knows anything…He knows that they are con men, that they have been known to hang out with the Scarzni Gang, and that he personally forbade the 3 from operating their con games in Sandpoint.

Then Walker then draws a circle around the men, chants and a power of light shoots through his hands. He asks the dead, “who killed you?” and they say…Wait for it…


Well Fin, Walker, and Carve decide to head to where the Fatman’s Feedbag, a rough and tumble bar that is known to be a hangout of the Scarzni guys. They walk in and start chatting up Gressel Tenniwar, an enormous man, old and the bar keep. Needless to say he is less than helpful, though they do find out that Bulrog and Thralad have been hanging around the bar on occasion. It quickly devolves into a bar fight, with the protectors living up to their name and they beat up the 4 dudes and 1 gal over the course of about 30 seconds… seems to be a dead end…

Carve heads down to the murder scene, discovers nothing but some blood and tracks that lead into a river. He heads back, they go back to Sheriff Hemlock, and ask a few follow up questions and realize that there is still someone alive who witnessed the murders….

And he is staying at the Saintly Haven of Respite… sounds lovely, and its getting dark… better head over there now…

Murders along the Long Coast Road

3 dead, 1 deranged…. where to next?

To the Saintly Haven of Respite!



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