The Protectors of Sandpoint

Foxglove's Townhouse


The group heads up to the Summit in the Naos District.
The 3 story house is in front of a fountain in a small little square.
Its boarded up. Seems someone is there
You sneak around the back.
You climb over the wall
Bulrog disguises himself.
There are servents there.
He talks to them.
He invites everone in (except Carve, who stays look out on the roof of the outbuidling)
There is a servent who serves you food in the kitchen. Fin asks if he can see the library. They say yes and show him … In walks Foxglove then Ieasha his wife! Then they ambush him as they where actually Faceless Stalkers! Fin goes unconsious, everyone rushes upstairs and fights the others..


Bulrog searches around and find a secret cache hidden in the fireplace mantel decoreted with 2 roaring lions. there is a small keyhole… u use the key from the Manor and click!

inside is bag of 200pp
a number of legal papers and the dead to Foxglove manor.Deed_to_Foxglove_Manor.jpg

You head back to tell Thralad. Seems he was attacked! A few days later the group decides to head back to Foxglove’s Townhouse at night to see if you missed anything… when the group is on the 2nd floor you and are putting books on a floating disc you are attacked! (thanks wisper!)


you put them down fairly easily… a few escape…

a few are wearing masks (3)

This hideous mask resembles a patchwork, deformed face, with one bulbous eye, a grimacing mouth with long teeth, and a flat nose. When worn, the mask fills the wearer’s mind with hideous whispers and images of murder and violence. It heightens the wearer’s ability to sense fear. He can smell the cold sweat brought on by terror and hear the thundering beating of a frightened heart. Further, fresh blood glows brightly to him, to the extent that he can see the shimmering traceries of living circulatory systems pumping away in the bodies of those around him.

These enhancements grant +2 competence bonuses on Perception checks made against creatures that aren’t immune to fear. Further, the ability to plainly see the map of targets’ arteries and veins grants the wearer a +1 profane bonus on damage with slashing weapons made against living creatures. Wearing a this mask leaves hideous mental scars; when the mask is donned, the wearer takes 1 point of Charisma damage as his thoughts become tangled with images of murder. The masks are evil… a few are also carrying war razors.

To all appearances, a war razor is an oversized razor or flip knife. As the razor folds into the handle, no sheath is required, making the weapon easy to hide.

Description: You gain a +2 bonus on Sleight of Hand checks made to conceal the weapon on your body.

Weapon Feature(s): easily concealed



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